Saturday, July 4, 2009
The Birth of My Tower Defense
My big dream is to create a complicated game that is able to show off my programming skill. Anyway, my game should be full of excitement so that it will not be too bored. The most important thing is my game must be able to give me a lot of difficult problems on programming which allow me to use my brain. Therefore, I love game design as well.
I love mathematics and algorithms so much because I knew that they are very important in creating a game. Algorithms is knowledge. Nowadays we can find many algorithms on the websites to be our reference in order to solve any problems. But, I prefer to think and find out my own algorithm for solution.
Before the idea of this tower defense game, actually I want to create an adventure simulation game (SLG). Player can collect heroes during his journey in game. Each hero can upgrade and carry items to be stronger and gain new abilities. During battle, it is in turn-based SLG style. Player can strategically control his army to move and attack or achieve tasks. This idea was on my mind many years ago but until now I still have not yet start to do it. The idea is too insane for an individual work. It needs many manpowers and time. When I am thinking to begin this project, I suddenly feel nightmare and lazy to start. I think I should make a mini game which needs not terrible much time to complete. Thus, this tower defense is my current idea.
I create this blog with the purpose of sharing my game to as many people as possible. I wish to gain more comments and suggestions from my blog readers so that I can try my best to improve my game. Besides, I also want to note down the history and progress on my game as well as game documentation.
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